Marsbound
Exterior-Door. I did the Models and Textures for all "man-made" assets - with minor exceptions (Wiring to the left, powerboxes and antennas to the right - which I only tweaked and textured.) Terrain, Toon-shader and Post-Processing by Simon Jespersen.

Exterior-Door. I did the Models and Textures for all "man-made" assets - with minor exceptions (Wiring to the left, powerboxes and antennas to the right - which I only tweaked and textured.) Terrain, Toon-shader and Post-Processing by Simon Jespersen.

Mars-Base. I did Models and Textures for all "man-made" assets. Terrain, Toon-shader and Post-Processing by Simon Jespersen.

Mars-Base. I did Models and Textures for all "man-made" assets. Terrain, Toon-shader and Post-Processing by Simon Jespersen.

DoorExterior. I did the initial animation for the Doors as well (It was later heavily tweaked by the Director) 2D Elements were created by our talented team of animators and put into UnrealEngine afterwards.

Hologram screen. 3D assets made in Maya. Materials, Material Animation & Render made in UnrealEngine. (2D elements to the left - not made by me)

More Models (2D Character-cutouts not by me)

More Models (2D Character-cutouts not by me)

Rocket

An early version of the main part of the base interior (It was later decided to do interior sets in 2D and exterior sets in 3D)

An early version of the main part of the base interior (It was later decided to do interior sets in 2D and exterior sets in 3D)

An early version of the Hologram - It used to be a voxel-version of the base exterior. It was later simplified rendered on a screen instead of being projected into the air.

An early version of the Hologram - It used to be a voxel-version of the base exterior. It was later simplified rendered on a screen instead of being projected into the air.

A 3D-version of Mogen's head I did for fun :P
(Mogens is the main Character of the show)

A 3D-version of Mogen's head I did for fun :P
(Mogens is the main Character of the show)

Marsbound

National Film School of Denmark - Midway-project

I worked as a 3D Generalist on the midway-project.
Directed by Director-Student Mark Iversen.

Because of the rules of the Film School, I am unable to share the complete finished product - but I can show you bits and pieces ;)