NKHE - Character Work - Q4 2023
NKHE - Character Work - Q4 2023

Some updated work on Neon Knights: Humanity Erased.
Over the winter period I was primarily responsible for the visuals for our newest enemy: the N.E.R.S.
Working closely with VFX Artist Kim Johnsson, who did all of the FX work.

My responsibilities included:
-Planning & Executing Modular Character Pipeline (For Main Characters & Enemies)
-Modelling & Texturing Characters & other assets
-Various Material work in Unreal (Customizable Master Materials for streamlining material setups, Material setups for in-world ammo & health indicators etc.)
-Rigging & Animating Accessories & Props (N.E.R.S. secondary animation, environment interactables/pickups etc.)
-Simple Blueprint stuff for adding a little fun flair here and there ;)
-Etc.

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